Battle Sim - Defense of Kaupan

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Battle Sim - Defense of Kaupan

Postby schoon » Sat May 19, 2012 1:15 am

I'm pretty curious how a "well balanced" company would fare against a swarm company, so I thought I'd do a little sim for everyone's entertainment...

The battlefield:

Image

The river will count as difficult terrain, excepting movement over the bridges, and there's plenty of elevated terrain to test out those new rules.

Forces to follow tomorrow...
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Re: Battle Sim - Defense of Kaupan

Postby schoon » Sat May 19, 2012 9:35 pm

First up - The Ijad Swarm
A - d6W d6W d6Rh d6Rh d6Y d6G d8G d8Rr
B - d6W d6W d6Rh d6Rh d6Y d6G d8G d8Rr
C - d6W d6W d6Rh d6Rh d6Y d6G d8G d8Rr
D - d6W d6W d6Rh d6Rh d6Y d6G d8G
E - d6W d6W d6Rh d6Rh d6Y d6G d8G
F - d6W d6W d6Rh d6Rh d6Y d6G d8G
Totals: 6 Frames with 18 Systems
Asset Value = (5+1-1) = 5
Initiative = (5*8) = 40

Second - The Jaegers
1 - d6W d6W d6Y d6Y d6B d8G
2 - d6W d6W d6Rd d6Rd d8Rd d6Y d6B
3 - d6W d6W d6Rh d6Rh d6Rd d6Rd d6Y d6B d8Rr
4 - d6W d6W d6Rh d6Rh d8Rh d6B d6G d8G d8Rr
5 - d6W d6W d6Rh d6Rh d8Rh d6B d6G d8G d8Rr
Totals: 5 Frames with 19 Systems
Asset Value = (5-1+1) = 5
Initiative = (5*7) = 35

This means that the Ijad Swarm is actually on the Defense! I was not expecting that when I threw together the forces, but I'm going to roll with it!

Next up, deployment...
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Re: Battle Sim - Defense of Kaupan

Postby Axhead » Sat May 19, 2012 11:34 pm

I predict the Ijad will MURDER the Jaegers. [pushes his full stack of peach poker chips into the center of the table] They will get to use ambush set up of 4(!) frames to guarantee that they will be in melee on turn 1 and odds are decent that they can get the point mech with one or both of their defensively placed frames. If they can take out Jaegers 2 & 3 (very likely given the above)it becomes a knife fight , and the Ijad have more knives and more bodies to swing them. Oh yeah, they all have "native" d8G so they are not slowed down by any terrain, ever.

That being said I am super keen to see this play out :twisted:
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Re: Battle Sim - Defense of Kaupan

Postby afny » Sun May 20, 2012 12:20 am

Axhead wrote:I predict the Ijad will MURDER the Jaegers...

That being said I am super keen to see this play out


Ditto on both counts. I'm really interested to see Swarmers in a lot of different situations, because I really want to field a lot of them but I need to know when to hold back.
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Re: Battle Sim - Defense of Kaupan

Postby Axhead » Sun May 20, 2012 12:59 am

afny wrote: because I really want to field a lot of them but I need to know when to hold back.

Never.

If you are going to swarm you want to be the defender(ie most starting initiative) and you always need to be pressing the attack, ideally starting in the other guys underpants.
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Re: Battle Sim - Defense of Kaupan

Postby pasukaru76 » Sun May 20, 2012 7:31 am

I have a feeling that swarmers on attack are always going to win under the current rules, but less so like here where they don't have any distance weapons besides SSRs. Which will really hurt with spotting, but once they're gone those spot dice are just waste.
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Re: Battle Sim - Defense of Kaupan

Postby Ced23Ric » Sun May 20, 2012 8:14 am

But they spot for each other in melee, too? :D
Image Vesopia - An Ijad-controlled system, where SU and FC are still fighting.
"The moon will guide you on your path when the sun long has set." - Trinity Of-The-Many.
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Re: Battle Sim - Defense of Kaupan

Postby Axhead » Sun May 20, 2012 9:16 am

pasukaru76 wrote:I have a feeling that swarmers on attack are always going to win under the current rules, but less so like here where they don't have any distance weapons besides SSRs. Which will really hurt with spotting, but once they're gone those spot dice are just waste.

I am assuming you are using the term Attack here in the sense of who has less initiative.
With that in mind I would say the opposite, swarmers on defence will be the ideal situation; due to the defender - attacker - defender set up order.

Attacking swarmers facing d6Ra d6Y d6Y that are widely scattered will have a rough time of it.

I would go so far as to say those two types of forces (Swarm Spotters and Artillery Spotters) are each others rock to the others scissors, but the side with advantage will always be the one with initiative.
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Re: Battle Sim - Defense of Kaupan

Postby Axhead » Sun May 20, 2012 9:16 am

Ced23Ric wrote:But they spot for each other in melee, too? :D


You know it baby :twisted:
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Re: Battle Sim - Defense of Kaupan

Postby pasukaru76 » Sun May 20, 2012 10:02 am

Axhead wrote:I am assuming you are using the term Attack here in the sense of who has less initiative.
With that in mind I would say the opposite, swarmers on defence will be the ideal situation; due to the defender - attacker - defender set up order.


Yeah sorry, poor wording on my part. I was actually thinking swarmers on defence with high initiative, attacking everything in sight on their first turn.
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Re: Battle Sim - Defense of Kaupan

Postby Axhead » Sun May 20, 2012 10:56 am

I thought that's what you meant but wanted to be clear.

Always is a pretty big word. I would say that they have a big advantage, but then they should: they designed their company to perform a specific task using a specific initiative and managed to get both. When anyone can get that much of plan going for them, its usually bad news for the other guy.
Last edited by Axhead on Mon May 28, 2012 1:18 am, edited 1 time in total.
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Re: Battle Sim - Defense of Kaupan

Postby schoon » Sun May 20, 2012 10:58 am

OK, I deployed the Ijad Swarm's initial defense in the "city" to give them cover from the Jaeger's approach and direct fire capability.

Image

Their deployment pretty much prevents the Jaegers from setting up anywhere on that side of the river...
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