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Mobile Frame Hangar • View topic - Scenery

Scenery

Show off and discuss your objectives and table-top terrain
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Re: Scenery

Postby gusindor » Thu Jun 09, 2016 10:22 pm

They could even be the engines of a crashed spaceship, with the frames fighting in & over the remains!
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Re: Scenery

Postby Mantisking » Fri Jun 10, 2016 10:36 am



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Re: Scenery

Postby Mantisking » Sun Jun 19, 2016 8:16 am


, on Flickr

Another attempt at making something interesting for MFZ Terrain. Each monolith section will take two hits before being reduced under the height limit for cover. You could add any number of Tiles to the monoliths to increase the amount of damage they will take.


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Re: Scenery

Postby Vitoria » Mon Jun 20, 2016 8:14 am

Those monoliths look really ominous!
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Re: Scenery

Postby Mantisking » Sun Jun 26, 2016 10:39 am



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Re: Scenery

Postby Grass4hopper » Sun Jun 26, 2016 5:51 pm

I really like the holding pen, neat design.
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Re: Scenery

Postby Mantisking » Fri Jul 08, 2016 9:28 am



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Re: Scenery

Postby Mantisking » Tue Jul 12, 2016 9:31 am


, on Flickr.

Another experiment in odd parts. This one is the new . This piece can act as Cover -- it will take two hits before being reduced under the height limit for Cover -- or as a Station as it is on a 4 stud by 4 stud base.


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Re: Scenery

Postby Mantisking » Thu Jul 28, 2016 9:16 am


, on Flickr.

A cute little attempt at making an alien creature for Mobile Frame Zero: Rapid Attack. In 6P scale it's somewhere between eight and nine feet tall.


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Re: Scenery

Postby Vitoria » Thu Jul 28, 2016 11:34 am

The Cyber Rhino is really cute.

When I first saw it on Flickr I imagined that it was a small terrestrial drone system or something along that theme.
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Re: Scenery

Postby Mantisking » Tue May 30, 2017 9:44 am



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Re: Scenery

Postby Mantisking » Mon Jun 12, 2017 10:14 am


, on Flickr.

Another experiment in using awkward parts for terrain/scenery for Rapid Attack. These can be used as Cover or as a Station as they will fit on a 4x4 base. If used as Cover, each will take one hit before being destroyed.


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Re: Scenery

Postby Mantisking » Thu Jul 13, 2017 9:56 am


, on Flickr.

A new version of my design. These take only three hits before being destroyed.


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Re: Scenery

Postby Mantisking » Fri Jul 14, 2017 11:31 am


, on Flickr.

An expanded version of my . Made as Terrain for Mobile Frame Zero: Rapid Attack. This version takes six hits before being destroyed.


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Re: Scenery

Postby Mantisking » Thu Jul 20, 2017 7:32 am


, on Flickr.

Another experiment in using large and awkward parts as terrain for MFZ:RA. This piece will take two Hits before being destroyed.


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Re: Scenery

Postby spacemonkey » Thu Jul 20, 2017 3:03 pm

Ooh, like that power core.
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Re: Scenery

Postby Mantisking » Tue Oct 24, 2017 7:04 am



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Re: Scenery

Postby Raedien » Tue Oct 24, 2017 6:11 pm

That digger is adorable.
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Re: Scenery

Postby KungFujiApple » Tue Oct 24, 2017 11:22 pm

The mini excavator is really rockin. I like hoe it's scenery for a 6p scale
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Re: Scenery

Postby soriansj » Thu Oct 26, 2017 3:07 pm

I'm so glad you are reviving this post. The tubing from a few years ago (one of your first posts in this thread) is still a favorite (I also have an ungodly number of studs of many colors so your idea became very useful). The power core is AWESOME, by the way!
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