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Mobile Frame Hangar • View topic - Transhumans

Transhumans

Discussion of the background, history & universe
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Transhumans

Postby gusindor » Mon May 20, 2013 9:56 pm

I haven't watched all the mecha shows out there, so this may not be as prevalent as I think, but it seems like there's a trope of giant robots going hand in hand with not-entirely-humans. Ijad do that, sort of, but I'm wondering about other ways it could happen. It seems like muscle cylinders could be a huge gain in the field of prosthetics, for starters. I get that this is a whole different game of Shock, but I'm considering having a transhuman in my squad, and I want to see how that could work in the Solar Calender.
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Re: Transhumans

Postby Zero Revenge » Tue May 21, 2013 12:20 am

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Re: Transhumans

Postby gatlinggouf927 » Tue May 21, 2013 2:05 am

Hmm, sure i'll bite... I'm sure someone will pull the "You drank from the superhuman punch bowl! HAR HAR HAR!" XD

My faction utilizes a sort of trans human pilots, they're not robots or anything, but a small percentage of the Varangian Guard went through a process that I called AGE (Augmented Genetic Enhancement). The procedure and results are literally and shamelessly ripped from the Jason Bourne films minus the behavioral modifications (if you've seen it is saves me a long winded explanation, in short they aren't space marines or anything, they get better physical and mental attributes, but within the confides of human capacity). Regardless it comes with a cost, around the time the applicants hit 50, their bodies rapidly begin to degrade, they age faster, grow weak, succumb to illness until they ultimately give out and die, usually no more than 3 to 4 years later. The change also needs to be maintained with drugs, all provided by their employers Valhallan Industries, which binds them to a lifetime contract. There are no side effects from the drugs though the enhancements will fade without them and the degeneration will happen sooner. It's a very effective procedure, besides being obscenely illegal under Solar Union humanitarian laws and the whole YOUR GONNA DIE AT 50 bit...

Outside of that I have another shameless rip of the from Gundam Wing planned for a frame in the future (The ). It was designed to fight a bonded ijad/human pilot whose frame utilizes both of their consciousnesses for improved combat effectiveness (i.e. reaction time, pain suppression, etc.) Unlike the Gundam version where people "learn" to control it, my version is also suppressed via cognitive enhancing drugs. Yeah it's more drugs but Valhallan did make it's second fortune through pharmaceutical research and development, so they stick to their strengths.
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Re: Transhumans

Postby Soren » Tue May 21, 2013 2:13 am

I have a whole set of notes about the miniaturization of muscle cylinders for prosthetics, actually. I think the huge potential gain is offset by the need to dilute the fluid so your prosthetic limb isn't a tiny bomb.

I think transhumanity is stretching the thematic bounds of the setting a little bit (although if you want transhumanity to be less about meaningfully changing the definition of humanity and more about weird hippielike counterculture that would fit the future-1960s vibe we're working with, that sounds awesome).
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Re: Transhumans

Postby Xero010 » Tue May 21, 2013 9:23 am

Interesting. What if in this setting humans altered themselves to function in the harsher environments of places like Jupiter and Mars? An advanced breathing system or maybe photosynthesizing skin don't seem so unrealistic. Has anyone ever read VN? That books deals with the synthetic enhancement of humans for the survival of the species.
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Re: Transhumans

Postby gusindor » Tue May 21, 2013 5:44 pm

I wasn't really thinking about "what does it mean to be human" or artificial evolution or anything existential like that. As I said, that's a whole different game of Shock. I meant more like prosthetic limbs and maybe a few super-soldiers.
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Re: Transhumans

Postby Zero Revenge » Tue May 21, 2013 7:15 pm

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Re: Transhumans

Postby gusindor » Tue May 21, 2013 9:24 pm

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Re: Transhumans

Postby Zero Revenge » Tue May 21, 2013 10:43 pm

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Re: Transhumans

Postby gatlinggouf927 » Tue May 21, 2013 11:56 pm

I came from the bottom, now I made it to the top. Newtype flow I'm the hottest on the block. Somebody tell these haters that I'm never gonna stop. Till I kill em all like a colony drop. I'm yellin out Sieg Zeon, Sieg Zeon

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Re: Transhumans

Postby Soren » Wed May 22, 2013 2:09 am

I worked on the setting and mecha design, but my opinions are personal. I am not the .
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Re: Transhumans

Postby Dukayn » Wed May 22, 2013 6:18 am

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Re: Transhumans

Postby gusindor » Wed May 22, 2013 6:14 pm

But muscle fluid isn't used as fuel, it's used for hydraulics. And I know that if the logic gets too solid all the coolness drains away, but it seems like going into battle with a vehicle whose muscles explode is a really bad idea.

Although I like the idea that when security checks for bombs, they have to make sure your prosthetics aren't rigged to blow. And the cyber-arm sporting veteran telling about that one time he used his hand as a grenade.
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Re: Transhumans

Postby Dukayn » Wed May 22, 2013 6:41 pm

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Re: Transhumans

Postby Mercutio » Wed May 22, 2013 7:57 pm

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Re: Transhumans

Postby Ryujin » Wed May 22, 2013 11:07 pm

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Re: Transhumans

Postby Dukayn » Thu May 23, 2013 2:12 am

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Re: Transhumans

Postby Soren » Thu May 23, 2013 6:51 am

In this thread we explain the concept of 'calculated risk'.
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Re: Transhumans

Postby Foghammer » Thu May 23, 2013 9:40 am

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Re: Transhumans

Postby Joshua A.C. Newman » Thu May 23, 2013 12:44 pm

Gusindor, keep in mind that they're not really hydraulic. Muscle cylinder fluid contracts and expands on its own according to electrical stimulus, and generates electrical stimulus when compressed or expanded, making the whole thing work as a nervous system. There are great benefits, so long as you don't get shot.

Seriously, they put this in front of you when you're traveling down the road at 70 mph.
http://www.youtube.com/watch?feature=pl ... B4EA#t=51s

And this is the standard US assault weapon (warning: potty mouth language from a guy who seems to be a jerk to his friend):
http://www.youtube.com/watch?feature=pl ... ejpI#t=29s

It's one thing to worry about what happens when you get shot. It's another to worry about what might happen every time you shoot. Presumably, you do the latter much more than you do the former.

As Soren says: calculated risk.
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