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Mobile Frame Hangar • View topic - Just Some Random Ships
Page 2 of 8

Re: Just Some Random Ships

PostPosted: Tue Jul 31, 2018 2:42 am
by Artasid

Re: Just Some Random Ships

PostPosted: Wed Aug 01, 2018 10:17 pm
by Vitoria
Interesting clip tricks, Artasid!

That's a really spot on Ijad look!

Re: Just Some Random Ships

PostPosted: Thu Aug 02, 2018 10:26 am
by SamSam
I like. anyway to gt this as official build for game? it is relly good
and make hanger one to plese

Re: Just Some Random Ships

PostPosted: Fri Aug 03, 2018 12:54 am
by Artasid
Per your request SamSam, heres a carrier variant of the Ahu's Point Frigate. (Assuming that's what you meant when you said hanger. If I am wrong please correct me)


Carrier Ahu's Point: d6Ra d6Ra Support Range Beam Cannon, 3Kd6 Dual Frame Catapults, d6G Frigate Engines

As for making it an official game piece, I do not have that authority, nor would I think it would be fair because I have seen countless others that should be iconic pieces for Mobile Frame Zero.
However, if someone started a compilation collection for Intercept Orbit, like how VitorFaria did one for Frames a while back, then I will definitely submit this design.

Hope you enjoyed and I am always eagerly awaiting any and all comments you wish to share.

Re: Just Some Random Ships

PostPosted: Sat Aug 04, 2018 3:15 am
by Artasid
I've decided to make even more ships/vessels inspired from the old PC game FreeSpace. This time, instead of capital ships, I focused on Shivan Fighters. I can see them being used as an Anti-Frame fighting force, and I decided to make 4 aces, one for each specialty



LEFT TO RIGHT
1 Scorpion Scout (Spot Ace)
2 Dragon Defender (Defense Ace)
3 Basilisk Fighter (Weapons Ace)
4 Manticore Interceptor (Speed Ace)

In order to stay true to the theme, I had to keep the colors to black, dark grey and trans red, which, unfortunately makes taking quality pictures of them a chore (With my current layout). To assist those who can't make them out in the pictures, I'll also include an LDD file which includes all four.



I hope you enjoyed and I always eagerly await any and all comments you wish to share.

Re: Just Some Random Ships

PostPosted: Sat Aug 04, 2018 9:19 am
by Vitoria
Don't worry about the pics, Artasid, that color scheme looks amazing!

Re: Just Some Random Ships

PostPosted: Sun Aug 05, 2018 10:56 am
by Artasid

Re: Just Some Random Ships

PostPosted: Sun Aug 05, 2018 11:55 am
by Aardvark17
I really like the idea of just having different small ships as the frame companies/aces, but I struggle with making them all look like they belong to the same faction. What you've done here is really great! Even if the color scheme may not be correct to the source material, it's consistent across all of them, and the way you've use certain shapes on all of them, like the mixel bows, really makes them look like they belong together, even though they're all different shapes. Great stuff, I'm inspired!

Re: Just Some Random Ships

PostPosted: Fri Aug 10, 2018 6:45 pm
by Artasid

Re: Just Some Random Ships

PostPosted: Thu Aug 23, 2018 4:46 pm
by Artasid
As the Ahu's Point Frigate was such a success in performance, the Ijad had created a slightly modified and smaller version for a more cost affective alternative, the Ahu's Star Frigate


LEFT: d6Ra d6Ra d8Ra Dual Support Range Stinger Lasers, d6G Frigate Engines
RIGHT: d6Y d6Y Dual Radar Scanners, d6G Frigate Engines

Though slightly smaller and underpowered than their predecessors, the Ahu's Star does show some potential. It uses similar building techniques used in the Ahu's Point, which means they can be reproduced in shipyards that have already constructed Ahu's Point Frigates, which in turn also means faster productions. We can expect to see an increase of encounters with these vessels.

I hope you enjoyed and as always, I am eagerly awaiting any and all comments you may wish to share.

Re: Just Some Random Ships

PostPosted: Fri Aug 24, 2018 7:06 pm
by Vitoria
Having those angular bare anti-stud facing plates makes it look less Ijad, maybe more free colonies like?

Re: Just Some Random Ships

PostPosted: Wed Aug 29, 2018 1:34 am
by Artasid
Just for the heck of it, I made one more Anti-Frame Fighter Ace from the FreeSpace games. This one is the Hercules, one of the more iconic fighters from the series.



This next ship is just some random Free Colonist Capitol Carrier I came up with. Nothing really special about it other than a bit of a Star Wars flare to the design


Carrier: d6Rh d6Rh Point Defensive Flak Tube, 3kD6 Dual Frame Catapults, d6Y Antenna

I hope you enjoyed and as always, I eagerly await any and all comments you wish to share.

Re: Just Some Random Ships

PostPosted: Wed Aug 29, 2018 9:22 pm
by Vitoria
Loving the way you angle the Herc thrusters, it could be a good base for a frigate as well!

Re: Just Some Random Ships

PostPosted: Sat Sep 08, 2018 5:08 am
by Artasid
The Deimos Class Corvette has shown incredible success in it's roles as an armed transport and defensive point for the fleets that deploy it. The engineers who designed the Deimos have been tasked to construct a smaller twin for the Capitol Ship, but allow it to be customized to fill in for various roles. The result was the Frigate Class Phobos:

Deimos: d6Rh d6Rh d8Rh Multiple Point Defense Turrets, d6B d6B Multi-Layered Hardened Armor Plates
Phobos: d6Rh d6Rh Point Defense Turrets, d6B d6B Multi-Layered Hardened Armor Plates, d6G Frigate Engines

Vertually identical to the Deimos on a smaller scale, this Frigate does have a slight advantage over its twin brother, the smaller size allows it to be slightly more manuverible, plus, as promised, the engineers have allowed for customized hardpoints to allow for easier system changes:

Phobos Alt: d6Rd d6Rd d8Rd Dual Assualt Range Torpedo Tubes, d6B Multi-Layered Armor, d6G Frigate Engines.

The designers had asked if the Deimos should also incorporate the customized hardpoints, but instead they received the reply: "The Deimos is excellent the way it is. Why the bloody hell would we want to risk changing it?"

Hope you enjoyed and as always, I eagerly await any and all comments you wish to share.

Re: Just Some Random Ships

PostPosted: Sat Sep 08, 2018 6:24 pm
by SamSam
Why 2 greens? look much beter in gray

Re: Just Some Random Ships

PostPosted: Sun Sep 09, 2018 1:50 pm
by Artasid

Re: Just Some Random Ships

PostPosted: Sun Sep 09, 2018 3:14 pm
by Vitoria
Deliciously chunky, Artasid!

An additional gun on the underside, on that "chin", might look interesting!

Re: Just Some Random Ships

PostPosted: Tue Sep 11, 2018 2:15 am
by Artasid

Re: Just Some Random Ships

PostPosted: Tue Sep 11, 2018 8:31 pm
by Vitoria
Really nice, Artasid!

I'm happy you incorporated the chin gun idea so readily, it works very well indeed!

Re: Just Some Random Ships

PostPosted: Sun Sep 16, 2018 2:40 am
by Artasid
Here is one more Phobos. With the chin gun idea by VitorFaria, I eventually thought "What if they were like the Covenant's Capitol Ships (From Halo) and had a Ventral Cleansing Beam to 'Glass' the surface of the planet they were attacking?" And I tried to give the idea a visual aide


LandEnder: d6Ra d6Ra Land-Carver Beam, d6B d6B Multi-Layered Hardened Armor, d6G Frigate Engines

Its safe to say that I have a fondness for the Phobos design, and for anyone willing to make their own, here is an LDD file:


Hope you enjoyed and as always, I eagerly await any and all comments you wish to share.