Fighter and Helicopter

This forum is for any non-Frame, non-Alpha Bandit creations that will be rolling dice during play.

Fighter and Helicopter

Postby pepitosegrilla » Sun Feb 22, 2015 12:59 pm

Hi, I'm new on this forum but I wanted to share some concepts I've been working on, let me know what you think. The color dots indicate the systems they can carry
Attachments
fighter and helicopter(3).jpg
fighter and helicopter(2).jpg
fighter and helicopter(1).jpg
User avatar
pepitosegrilla
Chatty
 
Posts: 77
Joined: Sun Feb 22, 2015 12:32 pm
Location: Oviedo, Spain

Re: Fighter and Helicopter

Postby gusindor » Sun Feb 22, 2015 8:10 pm

Interesting designs.
Always bring a speech to a gunfight.
User avatar
gusindor
MFZ:RA Game Designer
 
Posts: 1222
Joined: Tue Apr 24, 2012 8:03 pm

Re: Fighter and Helicopter

Postby VitorFaria » Sun Feb 22, 2015 11:50 pm

I'm not sure I understood the color coded system.

The helicopter seems to have no blue markings, is that relevant? It can't hold defensive systems?
"For small creatures such as we the vastness is bearable only through love." Carl Sagan
User avatar
VitorFaria
Mod Team
 
Posts: 1878
Joined: Tue Jan 20, 2015 10:21 am
Location: Belo Horizonte, Brazil

Re: Fighter and Helicopter

Postby pepitosegrilla » Mon Feb 23, 2015 6:35 pm

Yes the helicopter also can carry defensive systems, I just forgot to place them. My fault
User avatar
pepitosegrilla
Chatty
 
Posts: 77
Joined: Sun Feb 22, 2015 12:32 pm
Location: Oviedo, Spain


Return to Vehicle Designs

Who is online

Users browsing this forum: No registered users and 1 guest