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Mobile Frame Hangar • View topic - Scenery

Scenery

Show off and discuss your objectives and table-top terrain
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Re: Scenery

Postby Mantisking » Tue Dec 12, 2017 8:51 am


, on Flickr.

An attempt at making Cherry trees as terrain. Each tree will take 3 Hits before being destroyed.


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Re: Scenery

Postby KungFujiApple » Thu Dec 14, 2017 3:20 am

I like these, they have a nice "eastern" style to them :)
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Re: Scenery

Postby Mantisking » Thu Dec 14, 2017 8:17 am



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Re: Scenery

Postby Mantisking » Tue Apr 03, 2018 7:18 am


, on Flickr.

I originally got this idea from a clone brick set I saw. Each arch will take 1 Hit in MFZ: RA.


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Re: Scenery

Postby spacemonkey » Tue Apr 03, 2018 10:21 am

Love the simplicity of that bridge, Mantisking!
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Re: Scenery

Postby Mantisking » Thu Apr 05, 2018 6:48 am



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Re: Scenery

Postby Mantisking » Sat Apr 07, 2018 6:59 am


, on Flickr.

A new creation for an upcoming table setting. It will take one hit before being reduced under the height limit for Cover in Mobile Frame Zero: Rapid Attack.


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Re: Scenery

Postby Mantisking » Sat Sep 22, 2018 11:44 am


, on Flickr.

Another usage of Hero Factory parts as Cover for MFZ:RA. This terrain can take two Hits before being brought under the height limit for Cover.


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Re: Scenery

Postby Mantisking » Thu Jul 25, 2019 10:12 am


, on Flickr.

This is inspired by work by either Plexus or Project Biogenesis on the Discord channel. I've been working on my for a while and this one feels the closest to what they're supposed to look like. It's 12' tall, 20' long, and 16' wide in 6P scale. It will take three Hits before being brought below the height limit for Cover.


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Re: Scenery

Postby spacemonkey » Thu Jul 25, 2019 11:25 am

I like that new take on the Quonset hut, Mantisking.
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Re: Scenery

Postby Mantisking » Sat Nov 09, 2019 11:58 am



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Re: Scenery

Postby SamSam » Sat Nov 09, 2019 4:34 pm

can yous make stonhenge with those standing stones?
I am sorry, but I think stonhenge when I hear standing stones
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